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Working with Files

Every script ComicDraft writes is a .comicdraft document — a package (a folder that macOS and iPadOS treat as a single file) holding the script, its metadata, cast, outline, and notes. The documents in your Library live inside it and are managed for you.

This page is about the other kind: a .comicdraft file that lives somewhere else — a collaborator’s file in your Downloads folder, a script on a USB drive, something in a shared folder.

HowmacOSiPad
File ▸ Open… (⌘O)
Double-click in Finder
Tap in the Files app, or Open With ▸ ComicDraft

Whichever route you take, ComicDraft edits the original in place, where it sits. It does not import a copy.

An externally-opened document appears in an OPEN DOCUMENTS section at the top of the sidebar, above SERIES. Select it and you get the full editing surface — the same editor, inspector, preview, print, and export you get for a Library issue. Character autocomplete works too; the cast travels inside the document, so a collaborator’s characters are there.

A banner above the editor reminds you where you are:

You’re editing a document outside the ComicDraft Library. You can continue editing, or you can move it to the Library.

It carries a Move to Library button.

ActionShortcutWhat it does
Open…⌘OPick a .comicdraft document from anywhere on disk or in iCloud Drive.
Close⌘WCloses the selected open document, saving it first.
Save⌘SWrites the document to disk immediately.
Duplicate⌘DMakes a copy — see below.
Show in Finder (macOS) / Share… (iPad)Reveals the document in Finder, or opens a share sheet.
Move to LibraryImports the open document into your Library.

Editing autosaves as you go, so Save is there for when you want to be certain — and unlike autosave, it tells you outright if the write fails.

Close is deliberately overloaded on macOS: with an open document selected it closes the document, and with a Library item selected it closes the window, the way ⌘W normally does. iPad has no window to fall back on, so the item is simply disabled unless an open document is selected.

For a Library Issue or Graphic Novel, Duplicate creates a new item beside the original with its own copy of the script. A duplicated issue takes the next free number in its series rather than colliding with the original — duplicate #3 in a series that runs to #7 and you get #8. Gaps aren’t filled on purpose: a comic’s numbering is a sequence readers follow, so appending is less surprising.

For an open document, Duplicate asks where to put the copy — a save panel on macOS, the document picker on iPad — and then opens the copy for you. It has to ask: opening a file grants ComicDraft access to that file only, not to the folder around it, so there’s no permission to drop a sibling copy next to it unasked.

Move to Library imports the open document into your Library and selects it there. Where it lands:

  • If the document names a series you already have, it joins that series.
  • Otherwise ComicDraft creates the series, carrying over the volume number recorded in the file.
  • A document with no series of its own gets a series named after the document, so unrelated one-off files stay separate instead of pooling under one untitled heading.

Two situations are called out rather than handled silently:

  • The original file is gone — deleted or moved in Finder while it was open. The banner changes to say so, and your changes are still open in the editor. Use Move to Library to keep them.
  • The document was created by a newer version of ComicDraft. It opens read-only, because saving would quietly downgrade the file. Move to Library still works if you need your edits somewhere safe.

In both cases ⌘W refuses to close the document rather than discarding your changes, and tells you what to do instead.